Before the Nereverine Came to Vvardenfell
 
HomeCalendarFAQSearchMemberlistRegisterLog in

Share | 
 

 Character Creation

Go down 
AuthorMessage
Lokan
Admin
avatar

Posts : 93
Join date : 2011-09-26

PostSubject: Character Creation   Wed Nov 16, 2011 4:03 pm

Everyone must make a character sheet if they want to rp!
You may have up to 3 user controlled NPCs, mods and admins may have up to 5.
You must be a race actually from the elder scrolls 3 morrowind, not including dwemer or chimer, as they are extinct.
f your first and main character is say a orc, then put it in the Orc Characters forum, any npc's that you make should be added to your post of your first character no matter what race they are.

Character sheet includes:

Name:
Age:
Sex:
Race:
Factions:
Class: (include 'major and minor' skills)
Spells:
Appearance: (you can post a pic or describe with words)
Personality:
Equipment:
How they came to be in morrowind/home:
Backstory/history:
Any other info:


Last edited by Lokan on Mon Jan 09, 2012 9:30 am; edited 1 time in total
Back to top Go down
http://ffme.forumotion.com
addictedtomorrowind

avatar

Posts : 73
Join date : 2011-11-20
Location : Ascadian Isles Region

PostSubject: Re: Character Creation   Thu Dec 01, 2011 7:24 pm

Wait... Aren't Orcs elves?
Back to top Go down
Lokan
Admin
avatar

Posts : 93
Join date : 2011-09-26

PostSubject: Re: Character Creation   Fri Dec 02, 2011 10:14 am

They are? I didnt know, at least with the TES version of them. If they are Ill swithc them to theelven characters page.

You know I just realized that I didnt make a place for the beast race characters. oops Embarassed
Back to top Go down
http://ffme.forumotion.com
Duruza

avatar

Posts : 83
Join date : 2011-11-19
Location : Balmora

PostSubject: Re: Character Creation   Tue Dec 27, 2011 2:40 am

Yeah Orcs, or Orismer, should probably be counted as Mer, even though they're treated as a category unto themselves in most circles.
Back to top Go down
addictedtomorrowind

avatar

Posts : 73
Join date : 2011-11-20
Location : Ascadian Isles Region

PostSubject: Re: Character Creation   Wed Dec 28, 2011 12:41 pm

I noticed that a lot of people are forgetting Specialization and Favored Attributes in the Class section of the template. I'm pretty sure those are part of classes.
Back to top Go down
Duruza

avatar

Posts : 83
Join date : 2011-11-19
Location : Balmora

PostSubject: Re: Character Creation   Thu Dec 29, 2011 9:47 am

Actually, what about Birthsigns? Are we all blessed by fate and the stars?
Back to top Go down
Lokan
Admin
avatar

Posts : 93
Join date : 2011-09-26

PostSubject: Re: Character Creation   Thu Dec 29, 2011 11:28 am

Im not sure how we would apply those here, seeing as we dont really have stats and such
Back to top Go down
http://ffme.forumotion.com
Sloady



Posts : 8
Join date : 2012-01-07
Location : The Pale, Ireland

PostSubject: Re: Character Creation   Sat Jan 07, 2012 10:40 pm

By NPC's, do you mean characters the person roleplays as, or people in the roleplay? For example: My Dunmer Shadowblade has a shady dealing with a character who frequently visits the story with a Khajiit Thief. Does that Khajiit count as an NPC, or is it okay to continue to use him as a plot mechanic?
Back to top Go down
Lokan
Admin
avatar

Posts : 93
Join date : 2011-09-26

PostSubject: Re: Character Creation   Sat Jan 07, 2012 10:41 pm

By Npc I really mean alts, like they aren't your main character but they do play a importat part of your rp.
Back to top Go down
http://ffme.forumotion.com
Sloady



Posts : 8
Join date : 2012-01-07
Location : The Pale, Ireland

PostSubject: Re: Character Creation   Sat Jan 07, 2012 10:53 pm

Hmmm... and we can only have three at a time? That might make an overarching story difficult, as the range of locations means that at most one or two people will be roleplaying in a region.
Back to top Go down
Lokan
Admin
avatar

Posts : 93
Join date : 2011-09-26

PostSubject: Re: Character Creation   Sun Jan 08, 2012 9:19 am

it won't be so bad once we get more members.
Back to top Go down
http://ffme.forumotion.com
addictedtomorrowind

avatar

Posts : 73
Join date : 2011-11-20
Location : Ascadian Isles Region

PostSubject: Re: Character Creation   Sun Jan 08, 2012 10:08 am

I PMed a bunch of people again, and Sloady and one other has responded.

On character creation, can two of your alts or characters be family?
Back to top Go down
Lokan
Admin
avatar

Posts : 93
Join date : 2011-09-26

PostSubject: Re: Character Creation   Sun Jan 08, 2012 9:11 pm

Yeah, all three of 'em can if you want 'em to be.
Back to top Go down
http://ffme.forumotion.com
addictedtomorrowind

avatar

Posts : 73
Join date : 2011-11-20
Location : Ascadian Isles Region

PostSubject: Re: Character Creation   Sun Jan 08, 2012 10:30 pm

Could we possibly add a specific "Spells" to the sheet or would it be not worth it? Also, shouldn't there be a "Personality" spot on the character sheet or do you put that in the Other info thing?
Back to top Go down
Lokan
Admin
avatar

Posts : 93
Join date : 2011-09-26

PostSubject: Re: Character Creation   Mon Jan 09, 2012 9:29 am

Yes we should add the spells, and the personality I thought I had put on the template already, but if not I'll add it.
Back to top Go down
http://ffme.forumotion.com
addictedtomorrowind

avatar

Posts : 73
Join date : 2011-11-20
Location : Ascadian Isles Region

PostSubject: Re: Character Creation   Mon Jan 09, 2012 5:23 pm

Alright, I guess we should add it.
Back to top Go down
Duruza

avatar

Posts : 83
Join date : 2011-11-19
Location : Balmora

PostSubject: Re: Character Creation   Sun Jan 29, 2012 5:14 am

About Birthsigns, we might not even give them any meaning, other than as part of background. I guess that's pretty minor any way.
Back to top Go down
addictedtomorrowind

avatar

Posts : 73
Join date : 2011-11-20
Location : Ascadian Isles Region

PostSubject: Re: Character Creation   Sun Jan 29, 2012 11:25 am

Well, some powers the Birthsigns give you might be useful and such.
Back to top Go down
Duruza

avatar

Posts : 83
Join date : 2011-11-19
Location : Balmora

PostSubject: Re: Character Creation   Sun Jan 29, 2012 11:27 am

It could just be for RPing purposes and not convey any real powers - for balance. I'm guessing combat will occur somewhat based upon dice rolls?
Back to top Go down
addictedtomorrowind

avatar

Posts : 73
Join date : 2011-11-20
Location : Ascadian Isles Region

PostSubject: Re: Character Creation   Sun Jan 29, 2012 11:36 am

Yeah, I think combat will be based off of dice rolls, but what about opening chests with The Tower ability or turning invisible with the Shadow?
Back to top Go down
Duruza

avatar

Posts : 83
Join date : 2011-11-19
Location : Balmora

PostSubject: Re: Character Creation   Mon Jan 30, 2012 5:22 am

There are spells for those things though. Maybe the powers attributed by birthsigns are specific to the Heroes of the Elder Scrolls and most normal people born under signs don't receive any special gifts?
Back to top Go down
Lokan
Admin
avatar

Posts : 93
Join date : 2011-09-26

PostSubject: Re: Character Creation   Mon Jan 30, 2012 10:01 am

yeah I guess that could work, and yes I think we will use dice rolls for battle.
Back to top Go down
http://ffme.forumotion.com
addictedtomorrowind

avatar

Posts : 73
Join date : 2011-11-20
Location : Ascadian Isles Region

PostSubject: Re: Character Creation   Mon Jan 30, 2012 5:15 pm

Well... I guess we just won't do birthsigns. I mean, there are spells, but some people don't use spells.
Back to top Go down
Duruza

avatar

Posts : 83
Join date : 2011-11-19
Location : Balmora

PostSubject: Re: Character Creation   Mon Jan 30, 2012 10:23 pm

Maybe just birth months that correspond with the different signs as per The Firment!
Back to top Go down
Sponsored content




PostSubject: Re: Character Creation   

Back to top Go down
 
Character Creation
Back to top 
Page 1 of 1
 Similar topics
-
» Need songs regarding creation
» about kiddy ranks (firgo digital, creation)
» Killamanjaro v Stereo One v Creation: (Ninja Man, Early B, Dirty Harry!)
» Date an Anime character......
» Creation v Destiny v Cosmic Force: Toll Gate Community Centre. 1985

Permissions in this forum:You cannot reply to topics in this forum
Morrowind life today :: General Information :: Rules-
Jump to: